
In this blog today we want to give you an outlook on the upcoming 1.2 update and highlight the new aerial units that we will be releasing as part of Global Mobilization - Cold War Germany. To make good on this promise, last year’s 1.1 update saw the addition of more armored assets and the introduction of the Polish Army faction.
Early on we made it clear that we are dedicated to continuing our post-release support by adding more content in free, follow-up updates. It has been exactly one year since Global Mobilization - Cold War Germany was released. You can play every map without any mods (only the maps themself) if you set the preset to custom in the file kp_liberation_config.OPSUM: Global Mobilization 1.2 Update Preview EVALUATION These mods are needed if you want to use the prepackaged missionfiles from the release tab or Steam Workshop.
Never lose your progress with the built-in server-side save system. Accomplish meaningful secondary objectives that will benefit your progression. Learn that every window is a threat thanks to the custom urban combat AI. Monitor and work alongside, or against, independent guerrilla forces. Combat aggressive and cunning hostile forces who react and adapt to your actions. Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn. Build the FOB of your dreams with an in-game "what you see is what you get" system. Purchase both infantry and both ground and air vehicles using three different types of physical resources supplies, ammunition and fuel. Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps. Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area. Embark on a persistent campaign with your teammates to liberate all the major cities of the area that will most likely span several weeks of real time.
The area has fallen to the enemy, and it is up to you to take it back. If you like the work and think it's worth a small donation, feel free to use the following link: This mission is only a continued project based on the original, but most likely abandoned, mission from GreuhZbug.